On The Domain Transfer

There’s been some confusion over the status of this blog and my old blog. For the longest time I’ve owned the domain name spiritsofeden dot com, and it used to be attached to a blog where I wrote content for tabletop RPGs. Lately, I have not written anything to that blog, and I felt I was wasting my yearly sub money keeping the domain attached to it, so I transferred the domain here, a blog which is more active comparatively speaking, and for which I have plans. This blog used to be called Literalchemy – indeed you still see fragments of that everywhere. However, I feel more attached to the Spirits of Eden name. I want to use it, and I like the feel that it has. So I transferred that name over here.

In so doing, a lot of links that used to point there, now point here. I felt that it was too monumental a task to contact everyone about fixing them, so I just kinda ignored it. The overwhelming majority of those links, judging by my metrics, did not give me traffic to spirits of eden (old) anymore, and I reasoned they would not be trouble for spirits of eden (new) in that case. Most of them came from RPG blogs just as inactive as the old Spirits of Eden.

I tried to get the word out over social media about this, but I forgot to post anything on the blog itself about it. I apologize for that, and so I write this post to clear up the confusion. The old Spirits of Eden is not gone. I renamed it the Bodleian Library after an old RPG character of mine, and everything that’s been there for the past few years is still there and will likely stay. Whether I’ll write anything new on the Bodleian Library is doubtful.

I have talked about this elsewhere (you can check this post for the places on social media where I’m most active, if you want to keep in touch), but I’m just not really into Tabletop RPGs as much anymore. It’s a combination of a lot of things – I wrote tabletop RPG material partly because I lost confidence in my ability to write fiction, and I’ve since regained that spark; in addition I haven’t played a TRPG in a long time now, so I found it difficult to write topically about them; and add to that the community, much of which I found toxic and off-putting and which I simply did not wish to put up with anymore, and it quickly diminished my interest I had in writing Tabletop RPG material. I’m not saying I never will do so again – that’s too strong a word – but for the moment, I don’t feel inspired to do so.

So I’m writing fiction and experimenting with Twine stories instead.

Interest In Twine Stories

I’ve been tinkering with Twine for the past several hours, reading wikis, writing some stuff, and so forth. I’m quite delighted by it and you might be seeing some stories that I was previously going to release just by posting text on this blog, become Twine stories instead. I’ve been working on taking a Draft I had stored in this blog for a while, that I wasn’t doing anything with, and maybe releasing it as an episodic Twine story, both for your entertainment and so I can practice with Twine. I’m looking for the best way to host those stories so I can easily link them to you and you can just play them without having to download the HTML file and run it yourself. Hopefully I can make this work out!

What I’m currently working on…


I’m not looking to make traditional CYOAs, though I have a few ideas for some of those as well. Rather, I’m thinking more along the lines of a digital novel – with in-text supplementary information and exposition deposited in optional linked files, asymmetrical scene flow where rather than reading pages of fixed events the reader can pick on interesting parts of the text and be led via hyperlinks to new scenes sprung off from them, and so on. There are some interactive elements – for example in the above the reader can go to Maria’s room or to the Kitchen, reading the story at their own pace, though I would hope they ultimately consume all or the text, they don’t necessarily have to.

It’s not a traditional CYOA, as I don’t think I will be writing “dead ends” and I don’t think I will be writing second person (You) kind of stuff that are more traditional “games” – but rather I’m interested in writing digital stories with this framework that package the content differently. So not really games, just weird stories. Though as I go along I’d like to include a few of the more gamey elements available. Maybe my idea for a “digital novel” might not be of as much interest, what with the limited interactivity, as other things people have done with the framework, but it’s simply my current curiosity. I will still work on the traditional stories on this blog, of course. But this may become a fascinating supplement to my traditional writing, and I think it will give readers a totally different and interesting experience.

Literalchemy: A Fiction Blend

Welcome to my new blog, Literalchemy. Actually this is just a reboot of an idea I’ve had quite a few times before – a blog just to host my own fiction that I write periodically. I’ve tried several platforms over the years, and I keep returning to WordPress. This just works for me in a way that others don’t and haven’t. I grok how WordPress works and what it’s for, and I don’t doubt it’s format. So from here on I’d like to build this blog up as a place where I post fiction, write about fiction, and just generally enjoy writing and interacting with others through my writing.